Gaming Benchmarks Continued
Metro Exodus is a first-person shooter video game with survival horror and stealth elements. Set in the post-apocalyptic wasteland of the former Russian Federation, the player must cope with the new hazards and engage in combat against mutated creatures as well as hostile humans. It is the third installment in the Metro video game series based on Dmitry Glukhovsky’s novels, following the events of Metro 2033 and Metro: Last Light.
Metro Exodus showed nearly no difference between the two systems. Although the ASUS TUF 5600 XT did perform slightly better on the 9900k system, the results were close. In 1080p, the ASUS TUF 5600 XT averaged 121 frames per second on the 9900k system and 119 frames per second on the 9700k system., In 1440p, the TUF 5600 XT averaged 75 frames per second on the 9900k system and 73 frames per second on the 9700k system.
Red Dead Redemption 2
Red Dead Redemption 2 is a Western-themed action-adventure game. Played from a first or third-person perspective, the game is set in an open-world environment featuring a fictionalized version of the Western, Midwestern, and Southern United States in 1899, during the latter half of the Wild West era and the turn of the twentieth century. For most of the game, the player controls outlaw Arthur Morgan, a member of the Van der Linde gang, as he completes numerous missions—linear scenarios with set objectives—to progress through the story; from the game’s epilogue, the player controls John Marston. Outside of missions, the player may freely roam its interactive world.
For Red Dead Redemption 2, like other games, we used the games mas presets. However, RDR2 is much like GTA V in the fact it has advanced settings that are very intricate. Therefore, we had to make sure the settings were the same on both systems as they reset to defaults after each benchmark run. So, here are the settings used for Red Dead Redemption 2.
- VSync: Off
- Texture Quality: Ultra
- Anisotropic Filtering: x8
- Lighting Quality: Ultra
- Global Illumination Quality: Ultra
- Shadow Quality: Ultra
- Far Shadow Quality: Ultra
- Screen Space Ambient Occlusion: Ultra
- Reflection Quality: Ultra
- Mirror Quality: Ultra
- Water Quality: High
- Volumetrics Quality: Ultra
- Particle Quality: Ultra
- Tessellation Quality: High
- TAA: Medium
- FXAA: Off
- MSAA: off
- Advanced Settings: Unlocked
- Graphics API: DX12 and Vulcan
- Near Volumetric Resolution: Ultra
- Far Volumetric Resolution: Ultra
- Volumetric Lighting Quality: Ultra
- Unlocked Volumetric Raymarch Resolution: Off
- Particle Lighting Quality: Medium
- Soft Grass: Ultra
- Grass Shadows: Medium
- Long Shadows: On
- Full Resolution Screen Space Ambient Occlusion: Off
- Water Refraction Quality: High
- Water Reflection Quality: High
- Water Physics Quality: 75% of Slider
- Resolution Scale: Off
- TAA Sharpening: 100% of Slider
- Motion Blur: On
- Reflection MSAA: Off
- Geometry Level of Detail: 100% of Slider
- Grass Level of Detail: 80% of Slider
- Tree Quality: Medium
- Parallax Occlusion Mapping Quality: High
- Decal Quality: High
- Fur Quality: Medium
- Tree Tessellation: Off
Using the DX!2 API in Red Dead Redemption, in 1080p, the ASUS TUF 5600 XT averaged 69 frames per second on the 9900k system and 62 frames per second on the 9700k system. In 1440p, the TUF 5600 XT averaged 52 frames per second on the 9900k system. The average was much lower on the 9700k system with an average of only 35 frames per second.
The Vulcan API seems to be a bit more stable in Red Dead Redemption 2 as the results were not only closer but also had higher minimum frame rates and lower maximum frame rates. This also seemed to be the case in our Strix 2080 ti review, click here to check that review out. https://www.pctest bench.com/asus-rog-strix-rtx-2080-ti-review/. In 1080p, the ASUS TUF 5600 XT averaged 68 frames per second on our 9900k system and 60 frames per second on our 9700k system. In 1440p, the ASUS TUF 5600 XT did slightly better on the 9700k system with an average of 55 frames per second and an average of 53 frames per second on the 9900k system.
Shadow of the Tomb Raider
Shadow of the Tomb Raider is an action-adventure video game developed by Eidos Montréal in conjunction with Crystal Dynamics and published by Square Enix. It continues the narrative from the 2013 game Tomb Raider and its sequel Rise of the Tomb Raider.
Shadow of the Tomb Raider was a nightmare to benchmark, as least on our 9700k system. For whatever reason, every time we’d attempt to enter the games graphics menu, it would instantly crash. The only way we were able to resolve this issue, was by reinstalling windows. We tried using DDU a few times and reinstalling drivers, but with no luck. However, a fresh install of windows fixed the issue. In 1080p, the ASUS TUF 5600 XT averaged 81 frames per second on our 9900k system and 86 frames per second on our 9700k system. In 1440p, the results were much closer. The TUF 5600 XT averaged 35 frames per second on our 9900k system and 34 frames per second on our 9700k system in 1440p.
Strange Brigade is a third-person shooter with a huge emphasis on cooperative gameplay. In the game, the player assumes the role of an adventurer in the 1930s and can team up with three other players to fight against different mythological enemies like mummies, giant scorpions, and minotaurs. The game’s four playable characters, who can be customized, have different weapons and abilities. Players have a large arsenal of weapons at their disposal. Each weapon has several upgrade slots, which can be used to enhance combat efficiency. Players can switch and upgrade their weapons at the workbenches found in a level. They can also activate different traps, such as spinning blades and spikes, to kill enemies.
Strange Brigade was another game that we tested in both the DX12 and Vulcan APIs. In DX12, the ASUS TUF 5600 XT averaged 112 frames per second on our 9900k system and 119 frames per second on our 9700k system. In 1440p, the TUF 5600 XT averaged 81 frames per second on our 9900k system and 84 frames per second on our 9700k system.
Strange Brigade was another example of the Vulcan API being a bit more stable than DX12. Strange Brigade had much higher minimum frame rates in Vulcan when compared to DX12. In 1080p, the ASUS TUF 5600 XT averaged 119 frames per second on the 9900k system and 125 frames per second on the 9700k system. In 1440p resolution, the TUF 5600 XT averaged 87 frames per second on the 9900k test bench and 90 frames per second on the 9700k test bench.
Wolfenstein: Youngblood is a first-person shooter developed by MachineGames and Arkane Studios and published by Bethesda Softworks as a spin-off of the Wolfenstein series, The player assumes control of either Jessie or Zofia Blazkowicz from a first-person perspective; an optional cooperative multiplayer mode is included. Players can complete the game with another player or with an artificial intelligence substitute. Missions can be completed in a non-linear order, and players can unlock new gear and abilities as they progress in the game.
Wolfenstein Young Blood was the only game we did not test on the games Ultra settings as Ultra is not the highest in-game graphical setting for this game. The highest graphical setting for this game is called mein leben. In 1080p resolution, on Wolfenstein Young Blood, the ASUS TUF 5600 XT averaged 122 frames per second on the 9900k system and 101 frames per second on the 9700k system. In 1440p, the TUF 5600 XT averaged 59 frames per second on the 9900k system and 51 frames per second on the 9700k test bench.